Applied Media Design Techniques
This course is a hands-on survey class that reviews the most contemporary approaches to self-empowered technology-based research and project-based applications to music, performance, lighting, art installations, robotics, etc. In this course, students participate in workshops that showcase a particular technology before delving into how to appropriate each tool for their own projects. Students complete work that is project-oriented, and focuses on community and group learning, in order to maximize productivity and experience the real-world challenges of team building, knowledge sharing, and iterative-prototyping. Students learn the basics of electronics and how to prototype devices using breadboarding, as well as foundations of sensors and electronic signal flow using Korg's littleBits synthesizer kit. Students move from learning how to use sensors and components to prototyping. In addition to this, students learn wiring and soldering through in-class workshops, installs, and through modification of toy devices and controllers. The course introduces Arduino programming, Raspberry Pi, and control of various input/output sensors from Max7 and Ableton Live. In addition, there are three design challenges throughout the semester (one at the end of each month) in which students apply the tools and technology learned in class to a group project challenge in order to win prizes.